Wednesday, February 10, 2010

2k Mech Guard with inquisitorial stormtroopers

Command HQ, 3 meltaguns, flamer, astropath, ML/HF chimera: 170
Command HQ, 3 meltaguns, flamer, ML/HF chimera: 140

Veteran squad, 3 flamers, ML/HF chimera: 140
Veteran squad, 3 flamers, ML/HF chimera: 140
Veteran squad, 3 flamers, ML/HF chimera: 140
5x inquisitorial stormtroopers, 2 meltaguns, rhino with smoke: 123
5x inquisitorial stormtroopers, 2 meltaguns, rhino with smoke: 123

2x vendetta with heavy bolters: 280
2x vendetta with heavy bolters: 280

Manticore: 160
2x hydra, hull HB: 150
2x hydra, hull HB: 150

Total: 1996


I think this is more well rounded than the first.. it trades the 2 devildogs for the inquisitorial stormtroopers. Though the rhinos lose 1 AV front and side compared to the devildogs (and speed) they're still a threat once anything happens to them. The stormtroopers can bail out and fire still plus they're scored.

Also one meltagun was dropped on the command HQs to add a flamer to each - this makes up for the lost heavy flamers.

Grenade launchers can be used on the vet squads instead of the flamers as they'll allow them to contribute more from range.

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